﻿using System;

namespace MikadoShooter
{
    [Serializable]
    public class LevelData
    {
        public Vector4Target Targets { get; private set; }
        public Level Level { get; private set; }

        public LevelData(Vector4Target targets, Level level)
        {
            Targets = targets;
            Level = level;
        }
    }
}